-Mesh made from scratch and rigged in Blender. (Only strap on the back is rigged)
-PBR maps created in Substance Painter.
-Cannot be sold on itself. Can be used on "for-sale" avatars.
-No redistribution of my assets. Not even to friends or partners.
-Credit me when used for "for-sale" avatars.
-State that your customers must have bought my assets before they can use it on their commercial projects.
-You must know the basics of Blender and Unity to use this product.
-To get the best look out of the PBR maps, I recommend watching Alcs video on how to set up your materials
Please read the "Readme" file that's included!
FBX-File, Blend-File, Textures